So the image below is a test render of the entire scene together completely textured. As you can see everything has come together quite well. The windows on the buildings are reflecting quite nicely. The bump maps on the smaller houses and the tanks have come out very well and show a good level of detail. The next stage is to sort out the physical sun and sky lighting so that the gamma and lighting reflects the scene better to make it more realistic. I will also lower the horizon line in accordance to the camera height because for the sake of the animation I only want the sky visible in the background. I am also going to add some haze to the sky and change the colour contrast to give more of a desert war setting as that is the look that I am after for the final animation.
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