Today I finished the texturing for the turret model. Like with the helicopter model I used mia_material_x. I applied the metal preset for the main body of the turret including the turret barrel. I also used the copper preset for the cables and joints to give more of a rusty metal feel. Again I did not use any UV's or bump-maps as this model will be positioned down the other end of the street scene adjacent to the where my camera will be so you would need be able to see the detail if I applied it to the turret. Taking render time into account again I decided to keep the textures simple using the mia_material_x presets to give a metal look to the turret model.
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